Features (Page 2)
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Dishonored 2's ingenious A Crack In The Slab mission shows Arkane at their best
The Time Traveller's Knife
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The Expanse: A Telltale Series episode one veers dangerously close to a slightly boring Dead Space
But its tetchy crew just about rescues it
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Ratchet & Clank: Rift Apart system requirements, PC performance, and best settings to use
The nuts and bolts of Sony’s latest PS5 port
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The best indie games rocking the show floor at Bitsummit Let’s Go 2023
Smooth deckbuilders, bittersweet coming-of-age and psychedelic rhythm on show in Kyoto
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The RPS 100 (2023): our top PC games of all time (50-1)
Part Two of our annual countdown of our personal Bestest Bests
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Why the System Shock remake's guns are designed to be like "campy, movie props”
Lead art director Evelyn Mansell says in a game you want a gun "that does weird things.”
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Unpacking doesn't let me leave stuff on the floor and I feel personally attacked
To me, the floor is a shelf
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Remnant II might be designed around upscalers, but DLSS isn't a band aid for bad performance
To rely so much on DLSS, FSR and XeSS misses their point
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The little noises in Unpacking help make it a life you can understand
That's the noise my forks make too!
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I don't think I could survive The Banished Vault's space management without its physical manual
Using the in-game one just isn't the same
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The RPS 100 (2023): our top PC games of all time (100-51)
Part One of our annual countdown of our personal Bestest Bests
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Armored Core 6 actually considered "a more open world route"
The game's director and producer say things could've been very different
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Supporters only: Alan Wake is a terrible writer but dammit, I respect him
Dreamweaver (almost literally)
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Blue Protocol seems like a slick anime MMO, if an extremely predictable one
Amazon Games, back at it